This guide will cover the meaning of all stats in Fire Emblem Engage. Learn about important stats you need to know and unit details, such as basic stats, weapon stats, and more!
List of Contents
- Unit Stat Meanings
- Unit Stats Explained
- Weapon Stat Meanings
- Fire Emblem Engage Related Guides
Unit Stat Meanings
Important Stats
Stat / Abbreviation | Description |
---|---|
Overall Health (HP) | The unit is defeated if this reaches 0. |
Movement (Mov) | Determines how many spaces a unit can move. |
Build (Bld) | Prevents heavy weapons from slowing attack speed. |
Rating | The sum of the unit's key stats (Basic Stats + Bld + Emblem). |
Basic Stats
Stat / Abbreviation | Description |
---|---|
Strength (Str) | Affects damage the unit deals with physical attacks. |
Magic (Mag) | Affects damage the unit deals with magical attacks. |
Dexterity (Dex) | Determines hit rate and frequency of critical hits. |
Speed (Spd) | Contributes to Avo. If greater than or equal to foe's Spd+5, unit strikes twice. |
Defense (Def) | Reduces damage from physical attacks. |
Resistance (Res) | Reduces damage from magical attacks. |
Luck (Lck) | Has various effects, including lowering risk of enemy criticals. |
Unit Stats Explained
What is Bld? (Build)
Build prevents heavy weapons from slowing attack speed (Spd). Each weapon has a set weight (Wt stat), which decreases the attack speed stat. Weapons with a higher weight stat tend to decrease the attack speed more. However, if that unit has a high Bld stat, then attack speed is less punished for the weight.
In Fire Emblem Engage, it's possible to have the Bld stat grow via level up.
▶︎ Build Stat and Attack Speed
What is Lck? (Luck)
Luck lowers the rate of critical hits from enemies. The higher your Lck stat, the less likely you are to receive a critical hit from an enemy (which means lesser untimely deaths overall). Lck is a stat that hardly grows, as "unlucky" units tend to retain their low Lck stat.
▶︎ What Does Luck Affect?
What is Spd? (Speed)
The Speed stat determines a unit's attack speed. Without exaggeration, it's the most important stat in the Fire Emblem series, as it determines if units can launch a follow-up attack after an enemy's counterattack. Additionally, speed also factors into a unit's Avo (Avoidance Rate). Units in classes such as Pegasus Knight and Thief tend to have a high Spd stat.
▶︎ Follow-Up Attack Guide
What is HP? (Overall Health)
HP is your overall health stat, wherein your unit retreats from the battle once it reaches 0. If you're playing on Classic Mode, permadeath is enabled, meaning your unit will die/become unplayable once their HP reaches 0, so make every choice count (particulary for your more offensive units).
Some skills can only be launched after losing a certain amount of HP, such as Ike's Brave General.
What is Str? (Strength)
Strength determines the damage dealt by physical attacks. The higher your Str stat, the more physical damage you deal to enemies. Strength is predominantly used by most unit types; the primary exception being magic/tome-users.
What is Mag? (Magic)
Magic determines the damage dealt by magic attacks and the power of Staves, such as the HP recovered by Heal, and distance covered by Rescue. This stat is primarily used by Mystical units and staff wielders.
What is Dex? (Dexterity)
Dexterity affects hit rate and frequency of critical hits. It's an important stat to raise, as enemies' Avo (Avoid Rate) increases greatly in the later stages. Swordmasters and Snipers would particularly benefit from having a high Dex stat.
What is Def? (Defense)
Defense determines how much damage is reduced from physical attacks. The higher your Def stat, the more damage you can tank. Heavy weapon classes such as Lance Armor and Great Knight tend to have a high Def stat.
What is Res? (Resistance)
Resistance determines how much damage is reduced from magic attacks. The higher your Res stat, the more damge you can take from magical attacks such as from tomes. Aside from tome and magic users, Pegasus Knights also have a high Res stat.
What is Mov? (Movement)
Movement determines how many spaces a unit can move. Factors such as terrain and unit type affect this stat, but it's also a unit stat that hardly grows upon level up.
▶︎ Growth Rates Explained for Character Stats
Weapon Stat Meanings
Combat Stats
Stat / Abbreviation | Description |
---|---|
Physical Attack (Ph Atk) | The unit's attack power using a physical weapon. |
Magical Attack (Mag Atk) | The unit's attack power using a magic weapon. |
Hit Rate (Hit) | Determines the odds of landing an attack. |
Avoid Rate (Avo) | Determines the odds of evading an attack. |
Critical Rate (Crit) | Determines the odds of landing a critical hit (triple damage) |
Dodge (Ddg) | Determines the odds of avoiding a critical hit. |
Range (Rng) | The distance from which your unit can attack an enemy unit. |
Weapon Level
→ → → →
Weapon levels from weakest (D) to strongest (S)!
To equip a weapon, a unit's weapon proficiency must be equal to or greater than the weapon's level. These can be increased by raising a unit's class level or by promoting them to a more advanced class.
▶︎ How to Increase Weapon Proficiency
Weapon Effects
Weapons can have special effects that give them either boosted stats or added abilities.
▶︎ Weapon Forge and Smithy Guide
Weapons can also be engraved for a significant stat boost
Engraving a weapon with the power of an Emblem provides a unique buff to the basic weapon stats. Each Emblem provides a different combination of stat boosts. Once engraved with an Emblem, the weapon will be denoted with the Emblem's seal beside its icon.
▶︎ How to Engrave Weapons With Emblems
Fire Emblem Engage Related Guides
▶︎ Beginner's Guide to Fire Emblem Engage
All Tips and Tricks
Tier Lists and Builds | |
---|---|
Best Units | Best Classes for Each Unit |
Best Emblem Ring Pairings | Class Tier List |
Best Party Composition | Best Units for Maddening Run |
How to Build Characters | Emblem Tier List |
Unit Guides | |
How to Recruit Units | Class Change: When to Promote Units |
Best Gifts for All Characters | Growth Rates and Stat Caps |
Every Stat Explained | How to Increase Weapon Proficiency |
How to Get the Pact Ring | All Paired Endings |
Romance Options | What Happens on Your Birthday? |
How to Get S Rank Support | Should you Gift the Horse Manure? |
Valuable Items/Farming Guides | |
SP Farming | EXP Farming |
Gold Farming | Where to Get Master Seals |
Where to Get Second Seals | How to Get the Silver Card |
How to Farm Iron, Steel, and Silver Ingots | How to Farm Bane Books |
Emblem Guides | |
Skill Inheritance | How to Farm Bond Fragments |
All Synchro Skills | How to Reach Level 20 Bond Level |
How to Use Emblem Rings | Bond Effects |
Engage Mechanic Explained | - |
Battle and Combat Guides | |
How to Reroll Skirmishes | How to Reroll Stats on Level Up |
Should You Optimize? | Poison Mechanic Explained |
Permadeath Explained | How to Open Treasure Chests and Doors |
Dodge vs Avoid Explained | What Does Luck Affect? |
Build Stat and Attack Speed | Follow-Up Attack Guide |
How to Rewind | Exploration Guide |
How to Use Auto-Battle | Break Mechanic Explained |
Battle Symbols Explained | Weapon Durability |
Spirits of the Fallen | Weapon Triangle Explained |
How to Navigate Dark Maps | Terrains Explained |
Other Guides/FAQs | |
Missable Items | Post Game Content |
How to Unlock DLC | Lookout Ridge |
Difficulty Level Differences | Maddening Difficulty Guide |
Lost Items | Are There Dark Seals? |
Fell Xenologue Unlock Guide | - |